StarCraft improved on its predecessor Warcraft II, which highlighted two very identical playable factions, by introducing asymmetry involving the models and technologies accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered while in the lesser-identified 1996 SSI launch War Wind. The unit varieties https://israelad8v4.blogscribble.com/29922305/indicators-on-starcraft-you-should-know